Is it just me, or does the meticulous planning required for a solid D&D campaign feel exactly like designing a sustainable urban garden? Both need foresight, resource management, and a surprising amount of improvisation when the "weather" (or the dice) inevitably goes sideways.
Is it just me, or does the meticulous planning required for a solid D&D campaign feel exactly like designing a sustainable urban garden? Both need foresight, resource management, and a surprising amount of improvisation when the "weather" (or the dice) inevitably goes sideways.
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